Archival Data Profile
  • Page Count 416
  • Publication Year 2011
  • Publisher Penguin Books
  • ISBN-13 9780143120612

Reality Is Broken

By Jane McGonigal

Game designer Jane McGonigal challenges the perception of games as mere escapism. With a massive global gaming population, she argues that games possess the power to solve real-world problems, from social issues like depression and obesity to global challenges such as poverty and climate change. McGonigal showcases cutting-edge games already transforming business, education, and non-profit sectors. Written for gamers and non-gamers alike, this book asserts that understanding and designing games are crucial for shaping a better future.
Archival Categorization Notes

This literature has been indexed under the primary pillar of Technology. It was manually vetted for the Read For Truth database because it provides educational insights into Digital Culture, assisting researchers in locating established secondary research within this specific taxonomy.

Categories:
Gaming